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BASIC 中使用BEST-FIRST 搜索路径 |
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| 来自:http://member.netease.com/~ldx/index.htm | 作者:凌云RTC |
| 在网上看了一些讲AI的资料,对搜索路径很感兴趣(因为有了这个,在游戏中就可以用鼠标指挥 了),但我看过的资料中全是C++的程序(唉,可怜我们BASIC 没那么多数据类型),想想我钟情的 BASIC,便决定要写BASIC 的程序.一下午写了出来,用的是 BEST-FIRST 算法(不过我也不知这算 不算是),给大家看一下: 说明: 本程序中估价使用的是 评价值=|终止节点X-当前节点X|+|终止节点Y-当前节点Y| 注: 算法说明可以从各大游戏制作站点的技术文档中关于AI的文章中找到. DECLARE SUB PathFind (N AS ANY, T AS ANY, PathFound() AS ANY, PathNumber AS INTEGER) DECLARE FUNCTION SelDirect! () DECLARE SUB SelNode (SeledNode AS ANY, Col AS INTEGER) '$DYNAMIC '使用动态数组 'DEFINT A-Z '缺省时全部变量使用整型 CLS : SCREEN 13 '进入图形方式 TYPE Node '定义新类型---节点 x AS INTEGER y AS INTEGER END TYPE DIM SHARED Maze(33, 21) '定义障碍数组 DIM SHARED N AS Node, T AS Node '定义节点 DIM xww AS Node, LASTN AS Node DIM PathFound(0) AS Node, PathNumber AS INTEGER '定义路径表 及 路径表中包含的节点数 FOR j = 0 TO 19 FOR i = 0 TO 31 READ w '读入障碍数据 Maze(i, j) = w IF w = 1 THEN LINE (i * 10, j * 10)-(i * 10 + 9, j * 10 + 9), 4, BF NEXT NEXT SelNode N, 2 '选择初始节点 SelNode T, 3 '选择终止节点 LINE (T.x, T.y)-(T.x + 9, T.y + 9), 3, BF PathFind N, T, PathFound(), PathNumber '生成从N节点到T节点的路径 FOR i = 0 TO PathNumber - 1 '显示已生成的路径 LINE (PathFound(i).x, PathFound(i).y)-(PathFound(i).x + 9, PathFound(i).y + 9), 2, BF NEXT '障碍数据 DATA 0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 DATA 0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 DATA 0,1,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 DATA 0,0,1,1,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 DATA 0,0,0,1,0,0,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 DATA 0,0,0,1,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 DATA 0,0,1,0,0,0,0,1,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 DATA 0,0,0,0,0,0,0,0,1,0,1,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 DATA 0,0,0,0,0,0,0,0,0,0,0,1,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 DATA 0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 DATA 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 DATA 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 DATA 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 DATA 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 DATA 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 DATA 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 DATA 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 DATA 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 DATA 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 DATA 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 SUB PathFind (N AS Node, T AS Node, PathFound() AS Node, PathNumber AS INTEGER) '估测路径表中节点数 PathNumber = 2 * INT(ABS(T.x / 10 - N.x / 10) + ABS(T.y / 10 - N.y / 10)) + 10 DIM LASTN1 AS Node, LASTN AS Node REDIM PathFound(PathNumber) AS Node PathFound(0).x = N.x PathFound(0).y = N.y PathNumber = 1 IF Maze((T.x / 10), INT(T.y / 10)) <> 1 THEN '如果终止节点不是障碍,则 DO UNTIL (N.x = T.x AND N.y = T.y) '循环直到到达目标节点 RNDDirect = SelDirect '选择方向 SELECT CASE RNDDirect CASE 1 '上 N.x = N.x: N.y = N.y - 10 CASE 2 '右 N.x = N.x + 10: N.y = N.y CASE 3 '下 N.x = N.x: N.y = N.y + 10 CASE 4 '左 N.x = N.x - 10: N.y = N.y END SELECT IF ((LASTN1.x = N.x) AND (LASTN1.y = N.y)) OR ((LASTN.x = N.x) AND (LASTN.y = N.y)) THEN REP = REP + 1 ' IF REP > 5 THEN EXIT DO '如果重复到达同一节点则停止 END IF LASTN1.x = LASTN.x: LASTN1.y = LASTN.y '记下上次及上上次访问的节点 LASTN.x = N.x: LASTN.y = N.y PathFound(PathNumber).x = N.x PathFound(PathNumber).y = N.y PathNumber = PathNumber + 1 LOOP ELSE PRINT "T is a bar" END IF END SUB FUNCTION SelDirect DIM s(4) AS INTEGER IF Maze(INT(N.x / 10), INT((N.y - 10) / 10)) = 0 THEN s(1) = ABS(T.x / 10 - N.x / 10) + ABS(T.y / 10 - N.y / 10 + 1) ELSE s(1) = -1 END IF IF Maze(INT((N.x + 10) / 10), INT(N.y / 10)) = 0 THEN s(2) = ABS(T.x / 10 - N.x / 10 - 1) + ABS(T.y / 10 - N.y / 10) ELSE s(2) = -1 END IF IF Maze(INT(N.x / 10), INT((N.y + 10) / 10)) = 0 THEN s(3) = ABS(T.x / 10 - N.x / 10) + ABS(T.y / 10 - N.y / 10 - 1) ELSE s(3) = -1 END IF IF Maze(INT((N.x - 10) / 10), INT(N.y / 10)) = 0 THEN s(4) = ABS(T.x / 10 - N.x / 10 + 1) + ABS(T.y / 10 - N.y / 10) ELSE s(4) = -1 END IF FOR i = 1 TO 4 IF s(i) <> -1 THEN MIN = s(i): FX = i: EXIT FOR NEXT IF (s(1) = -1) AND (s(2) = -1) AND (s(3) = -1) AND (s(4) = -1) THEN FX = 0 ELSE FOR i = 1 TO 4 IF s(i) <> -1 THEN IF s(i) < MIN THEN MIN = s(i): FX = i END IF NEXT END IF SelDirect = FX END FUNCTION DEFINT A-Z SUB SelNode (SeledNode AS Node, Col AS INTEGER) 'CLS DIM TEMP(100) AS INTEGER GET (0, 0)-(9, 9), TEMP DO SELECT CASE INKEY$ CASE "8" NewX = LastX: NewY = LastY - 10 IF NewY < 0 THEN NewY = 0 PUT (LastX, LastY), TEMP, PSET GET (NewX, NewY)-(NewX + 9, NewY + 9), TEMP LINE (NewX, NewY)-(NewX + 9, NewY + 9), Col, B LastX = NewX: LastY = NewY CASE "5" NewX = LastX: NewY = LastY + 10 IF NewY > 190 THEN NewY = 190 PUT (LastX, LastY), TEMP, PSET GET (NewX, NewY)-(NewX + 9, NewY + 9), TEMP LINE (NewX, NewY)-(NewX + 9, NewY + 9), Col, B LastX = NewX: LastY = NewY CASE "4" NewX = LastX - 10: NewY = LastY IF NewX < 0 THEN NewX = 0 PUT (LastX, LastY), TEMP, PSET GET (NewX, NewY)-(NewX + 9, NewY + 9), TEMP LINE (NewX, NewY)-(NewX + 9, NewY + 9), Col, B LastX = NewX: LastY = NewY CASE "6" NewX = LastX + 10: NewY = LastY IF NewX > 310 THEN NewX = 310 PUT (LastX, LastY), TEMP, PSET GET (NewX, NewY)-(NewX + 9, NewY + 9), TEMP LINE (NewX, NewY)-(NewX + 9, NewY + 9), Col, B LastX = NewX: LastY = NewY CASE CHR$(13) PUT (LastX, LastY), TEMP, PSET ExitFlag = 1 END SELECT LOOP UNTIL ExitFlag = 1 SeledNode.x = NewX: SeledNode.y = NewY END SUB |
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